Advanced Maya Texturing and Lighting. 3rd Edition

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Fine–Tune Your Style with Powerful Texturing and Lighting Techniques

Add more realism to your 3D scene. You′ll learn the secrets of professional animators as you explore new Maya utility nodes, the Node Editor, mental ray shaders, multiple render engines, and advanced render settings. You′ll also learn how to construct custom node networks, create render passes, light with indirect illumination, and optimize your work flow.

Industry veteran Lee Lanier provides expert, real–world tools and techniques used in production environments, as he explores the theory and mathematics behind lighting design, raytracing, global illumination, shading models, final gathering, image based lighting, and texture mapping. Quickly catch up on the latest texturing, lighting, and rendering features so you can get back to creating.

Visit [external URL] for Maya scene files, texture bitmaps, and QuickTime movies that support the exercises and tutorials in the book, giving you everything you need to advance your animation skillset.